Patrick Hoey is a software engineer with over 15 years of
professional experience, contributing to the success of
organizations from Fortune 500 companies to startups. While working
full time, he completed his master's degree in computer science and
then went on to graduate from law school, passed the bar exam, and
became a licensed attorney. He has also donated his services as a
director at a non-profit company.
Patrick started developing video games from the age of 12. The
first video game that he created was a crude hangman game for the
Atari 800 home computer written in Atari BASIC. He has developed
demo programs throughout the years that demonstrate certain
features or exercise certain APIs of interest at the time, such as
OpenGL, DirectX, SDL, Allegro, Cocos2d-x, and recently LibGDX.
For entrepreneurial endeavors, Patrick ported video games to mobile
phone platforms. His latest adventure with LibGDX started in 2013,
creating a game that he always wanted to play called CityPunk: A
Hacker's Story.
Patrick's research interests include game development, graphics
programming, intellectual property case law, data visualization,
microcontrollers for embedded devices, and machine learning.
Patrick loves photography, hiking, traveling, and creating short
films.
Find out more about Patrick on his personal blog at
http://www.patrickhoey.com.
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